David Pape has a Ph.D. in Computer Science from the Electronic Visualization
Lab at the University of Illinois, Chicago. He combines combines experience
in both the technological and aesthetic sides of computer graphics. He has worked
on numerous artistic and cultural VR applications (his own & those of others)
that have shown worldwide in museums and at conferences, including the Ars Electronica
Center (Linz, Austra), NTT's InterCommunication Center (Tokyo), The Foundation
of the Hellenic World (Athens), the Smithsonian, The International Society for
Elextronic Arts Conferences, and SIGGRAPH. He has also worked on scientific
visualization at NASA, for both research purposes and for education communication
with the public.
He was a key member of the team that developed the CAVE and ImmersaDesk virtual
reality technology at UIC, which in recent years have become perhaps the definitive
systems for high-end VR research and applications. He has written and presented
academic papers dealing with both technical and aesthetic/content issues of
visualization and virtual reality.