DMS 439 Virtual Worlds 2
Noonan :: TR 1pm – 2:50pm :: CFA 242
REG #16364
Increasingly we live, play, and work in virtual worlds created by computer graphics, 3D models, scripts and programs; places inhabited by networked people and autonomous computer characters. Students with a background in 3D modeling and/or programming are encouraged to take this production course, where the creative process will be seeded by a study of virtual, augmented, and mixed reality worlds built by artists, activists, and game-designers. We will also consider questions of values in games, and critical, experimental & activist design practices.
Students will be introduced to production flow and issues of working collaboratively as student teams focus on the creation of one major, finished project in Unity 3D. Projects will go through the following stages: concept brain-storming; concept refinement; design documents (design drawings, interactive plan, allocation of tasks, timeline etc.); implementation1; user/player testing; implementation 2; final show