DMS 448 Game Studies Colloquium

Anstey :: TR 1:00 PM – 2:50 PM :: CFA 235
REG#23971

The goal of this advanced theory course is to provide you with analytical tools and a background in readings to address the history, design, cultures, and theory of games and gaming. Taking games as a broad category describing a variety of design, production, and play practices, we will examine analog games, digital and computer games, as well as other, more experimental forms, through lenses varying from art history to economics to philosophy to computer science. This course will provide a strong foundation for students interested in the history of games, game design for artists, play as activism, and contemporary media cultures.
Students will engage in independent research and develop their own ideas around games and gaming. We will provide you with support – both theoretical and technical – to expand your research, writing, and rhetorical skills. The broad base of topics we will address will guarantee that you will find something that piques your interest.